Started to block out some hands. They need more work but its all coming together. I went over the back more defining the muscle groups. Have changed the forearm muscle as it was going the wrong direction.
Last nights work. I attached the head to the body and scaled so that it looked right. Realised that the forearm muscle I sculpted in the wrong way, this has been changed. The back muscles need defining more its a little blurred together.
Worked on the legs for around 4 hours, I think so far it is going well. The character seems to be in proportion. I used medical muscle diagrams to get referencing to where the muscle groups where and then drew them in, smoothing the entire leg over to achieve the final look.
What it looks like all put together and fully textured. It has a Defuse map, Normal map, Specular map and Ambient Occlusion map. Now that the Defuse map has been created I would like to change the colour schemes around and create more colours as Penny the company has many different colours.