I have been working on my anatomy study I did. The topology was all messed up from Dynamesh.
First thing I tried was to use decimation master to optimise the topology and then project it back onto the high poly model. This would keep all of the detail in the model and keep it fairly low to work with. Unfortunately it did not work as I got holes in the mesh when i tried to create it.
I then decided to use Zremesher to create a low poly model with only quads. This needed to have good edge loops around eyes and mouth areas, using the edge guide tool i drew in a few guides and hit Zremesher and within a few seconds had a new low poly mesh.
Created a clone of both high and low and projected them to create this new mesh that now has 6 levels of detail. once that was done I created some poly groups for the arms, legs, body and head.