BA (Hons) Computer Games Art

Saturday, 23 August 2014

Orc Sculpt - Zbrush

I was looking over more muscle anatomy and found a great diagram that really helped display what way and where the muscles are on the body. It is looking more anatomically correct now and I am much more pleased with the turnout. 

Now to move onto the arms and legs so that the muscles on the chest will flow more into other muscles from the shoulders and leg muscles.

Friday, 22 August 2014

Orc Sculpt - Zbrush

I started to work on blocking out the body. Adding in basic muscle mass so far I think it is going well.

Sunday, 17 August 2014

Orc Sculpt - Zbrush

Here is a wrap around of the latest version. Touched up a few bits.

Changed the eyes so that they were not as slanted. The back of the head was very pointed from the top view so that got sorted out. Dynameshed the teeth together and added a slight cracking kind of texture to it using the alpha.

Saturday, 16 August 2014

Orc Sculpt - Zbrush

Added a few more things to this sculpt.


most likely will add more piercings to the other ear and maybe eyebrow. Thinking about breaking a tooth as if he has been in a fight. Along with battle scars. I changed the jaw line as well as it was to far from the back of the ear and finally fleshed out some muscle tone on the torso.

Orc Sculp - Zbrush

Started working on another orc head this one has more character to it I think than the first one.

My aim is to get a sculpt finished so that I can work on poly painting.